Games
Crysis Remastered
Torrent info
Name:Crysis Remastered
Infohash: 426CCF4B1A652C134C440F03CA60E294D8809C04
Total Size: 19.90 GB
Magnet: Magnet Download
Seeds: 9
Leechers: 2
Stream: Watch Full Movies @ LimeMovies
Last Updated: 2025-12-05 15:40:48 (Update Now)
Torrent added: 2024-10-13 18:01:46
Alternatives:Crysis Remastered Torrents
Torrent Files List
Bin64 (Size: 19.90 GB) (Files: 954)
Bin64
atimgpud.dll
Benchmark.exe
Benchmark_CPU.bat
Benchmark_GPU.bat
CChromaEditorLibrary64.dll
ChromaAppInfo.xml
crysis_autodetect.bat
crysis_Devmode.bat
CrysisRemastered.cdx
CrysisRemastered.exe
d3dcompiler_47.dll
d3dcsx_47.dll
d3dcsxd_47.dll
dxc.exe
dxcompiler.dll
fmod_event64.dll
fmod_event_net64.dll
fmodex64.dll
fxc.exe
mfc140u.dll
msvcp140.dll
nvngx_dlss.dll
steam_api64.cdx
steam_api64.dll
steam_emu.ini
vcruntime140.dll
vcruntime140_1.dll
Engine
engine.pak
ShaderCache.pak
ShaderCacheStartup.pak
ShaderCacheVK.pak
ShadersBin.pak
Config
AutoTestChain.cfg
AutotestPlaythrough.cfg
AutoTestTimeDemo.cfg
benchmark_cpu.cfg
benchmark_gpu.cfg
canitrunspec.cfg
common.cfg
config.dat
console.cfg
console_nx.cfg
durango.cfg
flystatoscope.cfg
FSAAProfiles.txt
FSAAProfilesDX10.txt
highspec.cfg
levelrotation.xml
lowspec.cfg
lwstatoscope.cfg
medspec.cfg
memstatoscope.cfg
multiplayer.cfg
multiplayer_console.cfg
multiplayer_pc.cfg
multiplayer_ps3.cfg
multiplayer_x360.cfg
nx.cfg
orbis.cfg
orbisdurangospec.cfg
pc.cfg
PerfHud_360.xml
PerfHud_PC.xml
PerfHud_PS3.xml
ps3.cfg
recording.cfg
rtx.cfg
singleplayer.cfg
sketch_off.cfg
sketch_on.cfg
statoscope.cfg
veryhighspec.cfg
x360.cfg
cpu
amd.txt
intel.txt
CVarGroups
sys_spec_DLSS.cfg
sys_spec_Full.cfg
sys_spec_GameEffects.cfg
sys_spec_ObjectDetail.cfg
sys_spec_Particles.cfg
sys_spec_Physics.cfg
sys_spec_PostProcessing.cfg
sys_spec_Quality.cfg
sys_spec_RayTracing.cfg
sys_spec_Shading.cfg
sys_spec_Shadows.cfg
sys_spec_Sound.cfg
sys_spec_Texture.cfg
sys_spec_Vegetation.cfg
sys_spec_VolumetricEffects.cfg
sys_spec_Water.cfg
gpu
amd.txt
nvidia.txt
Shaders
.editorconfig
Aliases.txt
Cloak.ext
Cloth.ext
Custom.ext
CustomAliases.txt
DeferredCaustics.ext
DeferredShading.ext
DepthOfField.ext
DistanceClouds.ext
Eye.ext
FireParticles_vs2.ext
FrozenLayerWip.ext
FX_EnergyField.ext
FX_OuterSphere.ext
FX_VelocityBeamParticles.ext
Glass.ext
Hair.ext
HDRPostProcess.ext
HumanSkin.ext
Ice.ext
Illum.ext
Levels.txt
LightBeam.ext
Metal.ext
Methagen.ext
Monitor.ext
MotionBlur.ext
Particles.ext
Ping.ext
PostEffects.ext
RunTime.ext
Scopes.ext
ShaderProfiles.txt
Shaders.dsw
Shaders.sln
Shaders.vssscc
ShadowMaskGen.ext
SketchTerrain.ext
SkyHDR.ext
SpecialEffects.ext
TemplBeamProc.ext
Terrain.ext
Vegetation.ext
VolumeObject.ext
VoxTerrain.ext
Water.ext
Waterfall.ext
WaterSurface.ext
WaterVols.ext
EngineAssets
defaulttextures.xml
raintextures.xml
Animated
WaterVolume.dds
CodeCoverage
hit.tif
pbar.tif
unexpected.tif
Icons
AverageMemoryUsage.TIF
HighMemoryUsage.TIF
levelshadercachemiss.dds
LevelShaderCacheMiss.tif
LivePreview.TIF
LowMemoryUsage.TIF
nullmusicsystem.dds
NullMusicSystem.tif
nullsoundsystem.dds
NullSoundSystem.tif
shadercompiling.dds
ShaderCompiling.tif
streaming.dds
Streaming.tif
streamingterrain.dds
StreamingTerrain.tif
Materials
Fog
FogVolumeBox.mtl
FogVolumeEllipsoid.mtl
OceanInto.mtl
OceanIntoLowSpec.mtl
OceanOutof.mtl
OceanOutofLowSpec.mtl
WaterFogVolumeInto.mtl
WaterFogVolumeOutof.mtl
Water
WaterOceanBottom.mtl
Objects
Default.cgf
Production
MidGray.tif
TangentReference_ddn.tif
UV.tif
ScreenSpace
AreaTex.dds
bokeh_love.TIF
bokeh_music.TIF
bokeh_pentagon.TIF
bokeh_spherical.TIF
bokeh_square.TIF
bokeh_star.TIF
grain_bayer_mul.dds
grain_bayer_mul.tif
NormalsFitting.dds
pointsonsphere4x4.dds
PointsOnSphere4x4.tif
pointsonspherevo4x4.dds
PointsOnSphereVO4x4.tif
SearchTex.dds
Shading
cook_d_sampler_G16R16F.dds
generic_reflections.dds
generic_reflections.tif
generic_reflections_diff.dds
layer_effect_anim_function.dds
layer_effect_anim_function.tif
nanosuit_mask.TIF
nanosuit_modes_grads.TIF
SonarVisionGradient.TIF
thermalvisiongradient.dds
ThermalVisionGradient.tif
ThermalVisionGradient02.TIF
vignetting.dds
vignetting.TIF
waterfoam.dds
WaterFoam.TIF
TextureMsg
color_Blue.dds
color_Cyan.dds
color_Green.dds
color_Magenta.dds
color_Orange.dds
color_Purple.dds
color_Red.dds
color_White.dds
color_Yellow.dds
DefaultNoUVs.tif
DefaultSolids.mtl
mipmapdebug.dds
replaceme.dds
ReplaceMe.tif
replacemecm.dds
ReplaceMeCm.tif
replacemecm_diff.dds
ReplaceMeRelease.tif
shadercompiling.dds
ShaderCompiling.tif
shadererror.dds
ShaderError.tif
Textures
black.dds
black.tif
BlackAlpha.dds
blackcm.dds
BlackCM.tif
blackcm_diff.dds
caustics_sampler.dds
Cursor_Green.dds
Cursor_Green.tif
default_cch.dds
default_cch.tif
detailDecalVariation.dds
dither_2.dds
dither_pattern_2d.dds
fresnel_sampler.dds
fringe_map.dds
frost_refl2.dds
frost_refl2.tif
fuzzy_pow_sampler_merged.dds
grey.dds
hex.tif
hex_ddn.dds
hex_ddn.tif
hex_line.tif
hiteffect_areas.tif
hiteffect_blurmask_ddn.tif
hiteffect_healthgradient.tif
hiteffect_lvlgradient.tif
hiteffect_round.tif
hiteffect_veinsblood.tif
interference.dds
jumpnoisehighfrequency_x27y19.dds
moisturedroplets.tif
nightvis_grad.dds
nightvis_grad.tif
noise.dds
noise3d.dds
oceanwaves_ddn.dds
oceanwaves_ddn.tif
palletteInst.dds
perlinnoise2d.dds
perlinNoise2d.tif
perlinnoise_sum.dds
perlinNoise_sum.tif
perlinNoise_sum_small.tif
perlinnoisenormal.dds
perlinNoiseNormal.tif
rain_variation.dds
rainfall.dds
rainfall.tif
rotrandom.dds
rotrandomcm.dds
scratch.dds
scratch.tif
scratch_ddn.tif
screen_noisy_bump.dds
screenfrost_alpha.dds
screenfrost_alpha.TIF
screenfrost_ddn.dds
screenfrost_ddn.TIF
texelspermetergrad.dds
TexelsPerMeterGrad.tif
vector_noise.dds
water_droplets.dds
water_gloss.dds
white.dds
white.tif
white_ddn.dds
white_ddn.tif
Palette
cloak_interlation.dds
cloak_palette.dds
cloak_palette.tif
cloak_sparks.dds
cloak_transition.dds
Rain
puddle0.dds
puddle0.tif
HWScripts
HWScripts.vcproj
HWScripts.vcproj.vspscc
HWScripts.vcxproj
HWScripts.vcxproj.filters
Composer
Graph
Example.cgr
Nodes
Constants.cnd
Functions.cnd
InputsOutputs.cnd
Samplers.cnd
Textures.cnd
CryFX
AmbientOcclusion.cfx
AuxBuffer.cfi
AuxGeom.cfx
Cloak.cfx
CloakLayer.cfx
Cloth.cfx
ClothValidations.cfi
Clouds.cfx
Common.cfi
Common.cfx
CommonCausticsPass.cfi
CommonDebugPass.cfi
CommonDetailPass.cfi
CommonEffectLayerPass.cfi
CommonFurPass.cfi
CommonGlowPass.cfi
CommonMath.cfi
CommonMotionBlurPass.cfi
CommonRainPass.cfi
CommonRaytracing.cfi
CommonShadowGenPass.cfi
CommonShadowGenPassGS.cfi
CommonShadowPass.cfi
CommonSVO.cfi
CommonViewsPass.cfi
CommonZPass.cfi
CommonZPass_Glass.cfi
CriMw.cfx
Custom.cfx
Debug.cfx
DebugLight.cfx
DeferredCaustics.cfx
DeferredRain.cfx
DeferredShading.cfx
DeferredShadows.cfi
DepthOfField.cfx
Dissolve.cfi
DistanceClouds.cfx
DXTCompress.cfx
Eye.cfx
FallBack.cfx
FarTreeSprites.cfx
FireParticles.cfx
FireParticles_vs2.cfx
FixedPipelineEmu.cfx
FogVolume.cfx
fragLib.cfi
FrozenLayerWip.cfx
FX_EnergyField.cfx
FX_OuterSphere.cfx
FX_VelocityBeamParticles.cfx
FXConstantDefs.cfi
FXSamplerDefs.cfi
FXSetupEnvVars.cfi
FXStreamDefs.cfi
Glass.cfx
Hair.cfx
HDRPostProcess.cfx
Helper.cfx
Hologram.cfx
Hud3D.cfx
HumanSkin.cfx
HumanSkinValidations.cfi
Ice.cfx
Illum.cfx
IllumValidations.cfi
IrradianceVolume.cfi
IrradianceVolume.cfx
Light.cfx
LightBeam.cfx
LightFlares.cfx
Liquid.cfx
Metal.cfx
MetalValidations.cfi
Methagen.cfx
ModificatorTC.cfi
ModificatorVT.cfi
Monitor.cfx
MotionBlur.cfx
NoDraw.cfx
OcclusionTest.cfx
Particles.cfi
Particles.cfx
ParticlesNoMat.cfx
ParticlesSimple.cfx
ParticleVT.cfi
Ping.cfx
PostAA.cfx
PostEffects.cfx
PostEffectsGame.cfx
PostEffectsLib.cfi
PostEffectsRenderModes.cfx
Raytracing.cfi
Raytracing.cfx
ReferenceImage.cfx
Scaleform.cfx
Scopes.cfx
ScreenSpaceGI.cfx
shadeLib.cfi
ShadowBlur.cfx
ShadowCommon.cfi
ShadowMaskGen.cfx
Sketch.cfx
SketchTerrain.cfx
Sky.cfx
SkyHDR.cfx
SpecialEffects.cfx
SSDO.cfx
Stars.cfx
Stereo.cfx
SubSurfScat.cfi
Sunshafts.cfx
TemplBeamProc.cfx
Terrain.cfx
TerrainValidations.cfi
Total_Illumination.cfx
Total_Illumination_Common.cfi
Total_Illumination_Tracing.cfi
TranslucencyMask.cfi
Vegetation.cfx
VegetationValidations.cfi
vertexLib.cfi
VolumeObject.cfx
VolumetricFog.cfi
VoxTerrain.cfx
Water.cfx
Waterfall.cfx
WaterFogVolume.cfx
WaterOceanBottom.cfx
WaterSurface.cfx
WaterVols.cfx
WaterVortex.cfx
ZPass.cfi
Game
animations.pak
gamedata.pak
IntroMovies.pak
music.pak
objects.pak
objectsch.pak
objectslb.pak
objectslba1.pak
objectslba2.pak
objectsw.pak
scripts.pak
sounds.pak
textures.pak
texturestr1.pak
texturestr2.pak
videos.pak
Config
diff_bauer.cfg
diff_easy.cfg
diff_hard.cfg
diff_normal.cfg
Levels
dummy.txt
LevelDefaults.cfg
ascension
ascension.$dds
ascension.dds.0
ascension.dds.1
ascension.dds.2
ascension.dds.3
ascension.dds.4
ascension.dds.5
ascension.dds.6
ascension.dds.7
ascension.dds.8
ascension.xml
Ascension_Loading.dds
Ascension_preview.dds
autotest.tmd
ccContext.txt
level.cfg
level.pak
level360.cfg
levelnx.cfg
levelps3.cfg
levelps4.cfg
levelshadercache.pak
LevelStart.bmp
loading.dds
svogi.pak
SVOGI_MeshTextures.dat
tags.txt
terraintexture.pak
core
auto_resourcelist.txt
auto_resources_sequence.txt
autotest.tmd
ccContext.txt
core.$dds
core.dds.0
core.xml
Core_Loading.dds
Core_preview.dds
core_tod.tod
level.cfg
level.pak
level360.cfg
levelnx.cfg
levelps3.cfg
levelps4.cfg
levelshadercache.pak
LevelStart.bmp
MissionScript.lua
svogi.pak
SVOGI_MeshTextures.dat
tags.txt
terraintexture.pak
fleet
auto_resourcelist.txt
auto_resources_sequence.txt
autotest.tmd
ccContext.txt
damaged_atc.$dds
damaged_atc.dds.0
damaged_atc.dds.1
damaged_atc.dds.2
damaged_atc.dds.3
damaged_atc.dds.4
damaged_atc.dds.5
damaged_atc.dds.6
damaged_atc.dds.7
damaged_atc.dds.8
damaged_engineering.$dds
damaged_engineering.dds.0
damaged_engineering.dds.1
damaged_engineering.dds.2
damaged_engineering.dds.3
damaged_engineering.dds.4
damaged_engineering.dds.5
damaged_engineering.dds.6
damaged_engineering.dds.7
damaged_engineering.dds.8
damaged_flightdeck.$dds
damaged_flightdeck.dds.0
damaged_flightdeck.dds.1
damaged_flightdeck.dds.2
damaged_flightdeck.dds.3
damaged_flightdeck.dds.4
damaged_flightdeck.dds.5
damaged_flightdeck.dds.6
damaged_flightdeck.dds.7
damaged_flightdeck.dds.8
damaged_hangar.$dds
damaged_hangar.dds.0
damaged_hangar.dds.1
damaged_hangar.dds.2
damaged_hangar.dds.3
damaged_hangar.dds.4
damaged_hangar.dds.5
damaged_hangar.dds.6
damaged_hangar.dds.7
damaged_hangar.dds.8
damaged_island.$dds
damaged_island.dds.0
damaged_island.dds.1
damaged_island.dds.2
damaged_island.dds.3
damaged_island.dds.4
damaged_island.dds.5
damaged_island.dds.6
damaged_island.dds.7
damaged_island.dds.8
fleet.tod
fleet.xml
Fleet_Loading.dds
Fleet_preview.dds
level.cfg
level.pak
level360.cfg
levellm.pak
levelnx.cfg
levelps3.cfg
levelps4.cfg
levelshadercache.pak
LevelStart.bmp
pristine_atc.$dds
pristine_atc.dds.0
pristine_atc.dds.1
pristine_atc.dds.2
pristine_atc.dds.3
pristine_atc.dds.4
pristine_atc.dds.5
pristine_atc.dds.6
pristine_atc.dds.7
pristine_atc.dds.8
pristine_flightdeck.$dds
pristine_flightdeck.dds.0
pristine_flightdeck.dds.1
pristine_flightdeck.dds.2
pristine_flightdeck.dds.3
pristine_flightdeck.dds.4
pristine_flightdeck.dds.5
pristine_flightdeck.dds.6
pristine_flightdeck.dds.7
pristine_flightdeck.dds.8
pristine_island.$dds
pristine_island.dds.0
pristine_island.dds.1
pristine_island.dds.2
pristine_island.dds.3
pristine_island.dds.4
pristine_island.dds.5
pristine_island.dds.6
pristine_island.dds.7
pristine_island.dds.8
svogi.pak
SVOGI_MeshTextures.dat
tags.txt
terraintexture.pak
harbor
auto_resourcelist.txt
auto_resources_sequence.txt
autotest.tmd
ccContext.txt
cloud_shadow.dds
harbor.$dds
harbor.dds.0
harbor.dds.1
harbor.dds.2
harbor.dds.3
harbor.dds.4
harbor.dds.5
harbor.dds.6
harbor.dds.7
harbor.dds.8
harbor.xml
Harbor_Loading.dds
Harbor_preview.dds
level.cfg
level.pak
level360.cfg
levelnx.cfg
levelps3.cfg
levelps4.cfg
levelshadercache.pak
LevelStart.bmp
svogi.pak
SVOGI_MeshTextures.dat
tags.txt
terraintexture.pak
underwater.dds
tod
c1c_harbor.tod
ice
auto_resourcelist.txt
auto_resources_sequence.txt
autotest.tmd
benchmark_cpu.tmd
ccContext.txt
ice.$dds
ice.dds.0
ice.dds.1
ice.dds.2
ice.dds.3
ice.dds.4
ice.dds.5
ice.dds.6
ice.dds.7
ice.dds.8
ice.xml
Ice_Loading.dds
Ice_preview.dds
level.cfg
level.pak
level360.cfg
levelnx.cfg
levelps3.cfg
levelps4.cfg
levelshadercache.pak
LevelStart.bmp
svogi.pak
SVOGI_MeshTextures.dat
tags.txt
terraintexture.pak
tod
c1c_ice.tod
island
auto_resourcelist.txt
auto_resources_sequence.txt
autotest.tmd
autotest_profile.tmd
benchmark_cpu.tmd
benchmark_gpu.tmd
ccContext.txt
cloud_shadow_blue.dds
filelist.xml
island.$dds
island.dds.0
island.dds.1
island.dds.2
island.dds.3
island.dds.4
island.dds.5
island.dds.6
island.dds.7
island.dds.8
island.xml
Island_Loading.dds
Island_preview.dds
level.cfg
level.pak
level360.cfg
levelnx.cfg
levelps3.cfg
levelps4.cfg
levelshadercache.pak
LevelStart.bmp
missionscript.lua
svogi.pak
SVOGI_MeshTextures.dat
tags.txt
terraintexture.pak
tod
c1c_island.tod
c1c_island_1.tod
c1c_island_2.tod
mine
auto_resourcelist.txt
auto_resources_sequence.txt
autotest.tmd
ccContext.txt
filelist.xml
level.cfg
level.pak
level360.cfg
levelnx.cfg
levelps3.cfg
levelps4.cfg
levelshadercache.pak
LevelStart.bmp
mine.$dds
mine.dds.0
mine.dds.1
mine.dds.2
mine.dds.3
mine.dds.4
mine.dds.5
mine.dds.6
mine.dds.7
mine.dds.8
mine.xml
Mine_Loading.dds
Mine_preview.dds
svogi.pak
SVOGI_MeshTextures.dat
tags.txt
terraintexture.pak
tod
c1c_mine.tod
Vegetation
Hill_Trees.veg
rescue
auto_resourcelist.txt
auto_resources_sequence.txt
autotest.tmd
ccContext.txt
level.cfg
level.pak
level360.cfg
levelnx.cfg
levelps3.cfg
levelps4.cfg
levelshadercache.pak
LevelStart.bmp
rescue.$dds
rescue.dds.0
rescue.dds.1
rescue.dds.2
rescue.dds.3
rescue.dds.4
rescue.dds.5
rescue.dds.6
rescue.dds.7
rescue.dds.8
rescue.xml
Rescue_Loading.dds
Rescue_preview.dds
svogi.pak
SVOGI_MeshTextures.dat
tags.txt
terraintexture.pak
tod
c1c_rescue.tod
Vegetation
Background_1 v1.veg
Background_2 v1.veg
Bushes v1.veg
Grass v1.veg
Patch_Grass v1.veg
Pickables v1.veg
River v1.veg
Rocks v1.veg
Tree v1.veg
sphere
auto_resourcelist.txt
auto_resources_sequence.txt
autotest.tmd
ccContext.txt
cloud_shadow.$dds
cloud_shadow.dds.0
cloud_shadow.dds.1
cloud_shadow.dds.2
cloud_shadow.dds.3
cloud_shadow.dds.4
cloud_shadow.dds.5
cloud_shadow.dds.6
level.cfg
level.pak
level360.cfg
levelnx.cfg
levelps3.cfg
levelps4.cfg
levelshadercache.pak
LevelStart.bmp
sphere.$dds
sphere.dds.0
sphere.dds.1
sphere.dds.2
sphere.dds.3
sphere.dds.4
sphere.dds.5
sphere.dds.6
sphere.dds.7
sphere.dds.8
sphere.xml
Sphere_Loading.dds
Sphere_preview.dds
svogi.pak
SVOGI_MeshTextures.dat
tags.txt
terraintexture.pak
tod
c1c_sphere.tod
Vegetation
Hill_trees.veg
tank
auto_resourcelist.txt
auto_resources_sequence.txt
autotest.tmd
ccContext.txt
level.cfg
level.pak
level360.cfg
levelnx.cfg
levelps3.cfg
levelps4.cfg
levelshadercache.pak
LevelStart.bmp
svogi.pak
SVOGI_MeshTextures.dat
tags.txt
tank.$dds
tank.dds.0
tank.dds.1
tank.dds.2
tank.dds.3
tank.dds.4
tank.dds.5
tank.dds.6
tank.dds.7
tank.dds.8
tank.xml
Tank_Loading.dds
Tank_preview.dds
terraintexture.pak
tod
c1c_tank.tod
Vegetation
Hill_Trees.veg
village
auto_resourcelist.txt
auto_resources_sequence.txt
autotest.tmd
autotest_profile.tmd
benchmark_gpu.tmd
ccContext.txt
level.cfg
level.pak
level360.cfg
levelnx.cfg
levelps3.cfg
levelps4.cfg
levelshadercache.pak
LevelStart.bmp
svogi.pak
SVOGI_MeshTextures.dat
tags.txt
terraintexture.pak
village.$dds
village.dds.0
village.dds.1
village.dds.2
village.dds.3
village.dds.4
village.dds.5
village.dds.6
village.dds.7
village.dds.8
village.xml
Village_Loading.dds
Village_preview.dds
tod
c1c_village.tod
Localized
chineses.pak
chineset.pak
czech.pak
english.pak
french.pak
german.pak
italian.pak
japanese.pak
polish.pak
russian.pak
spanish.pak
turkish.pak
RazerAnimations
Armor_ChromaLink.chroma
Armor_Headset.chroma
Armor_Keyboard.chroma
Armor_Mouse.chroma
Armor_Mousepad.chroma
BreakHud_ChromaLink.chroma
BreakHud_Headset.chroma
BreakHud_Keyboard.chroma
BreakHud_Mouse.chroma
BreakHud_Mousepad.chroma
Death_Keyboard.chroma
HudReaload_ChromaLink.chroma
HudReload_Keyboard.chroma
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