Other
Udemy - Master Digital Product Design UX Research and UI Design 2020-8
Torrent info
Name:Udemy - Master Digital Product Design UX Research and UI Design 2020-8
Infohash: F000C6D85788C6E49EC4284E1A7FDBE4CF95EBB9
Total Size: 9.46 GB
Magnet: Magnet Download
Seeds: 6
Leechers: 0
Stream: Watch Full Movies @ LimeMovies
Last Updated: 2026-01-15 07:08:09 (Update Now)
Torrent added: 2022-02-17 19:00:08
Torrent Files List
17. Aesthetics (Exercises) (Size: 9.46 GB) (Files: 344)
17. Aesthetics (Exercises)
3. Typography.mp4
1. Moodboards.mp4
2. Grid System.mp4
2.1 Inspired Design Decisions Pressing Matters.html
2.2 golden-ratio.fig.html
3.1 Google Fonts.html
3.2 Anatomy of Typography.html
3.3 Type Scale.html
3.4 Golden Ratio Font Calculator.html
4. Colour Scheme.mp4
4.1 Adobe Color.html
5. Adding Depth.mp4
6. Design System.mp4
6.1 design-system.fig.html
7. Visual Language.mp4
7.1 Dribbble.html
7.2 Refactoring UI.html
7.3 Flat Icons.html
7.4 UI8.html
1. Introduction
1. How To Use This Course.mp4
2. Introduction.mp4
3. Designer Shortage.mp4
3.1 There’s a design talent shortage – here’s how to capitalize on it.html
3.2 Falling A-level numbers could create a critical shortage of designers.html
4. Life Coaches in Design.mp4
4.1 Yale's 1953 goal study.html
4.2 If Your Goal Is Success, Don’t Consult These Gurus.html
4.3 ux myths.html
5. Make it Pretty.mp4
5.1 dribbble.html
5.2 Flat Design Its Origins, Its Problems, and Why Flat 2.0 Is Better for Users.html
5.3 The Problem With Flat Design, According To A UX Expert.html
6. Copy Inspiration.mp4
6.1 Homage vs. Design Plagiarism.html
6.2 The dribbblisation of design.html
7. Summary.mp4
2. What is Design
1. Introduction.mp4
2. The First Design.mp4
2.1 3 Brothers From Baghdad and Their Remarkable 9th-Century Book of Inventions.html
2.2 How China’s First Emperor Pioneered Design Thinking and Revolutionized the Branding of Legacy.html
2.3 The Book of Knowledge of Ingenious Mechanical Devices.html
3. Thonets chair.mp4
3.1 Dictionary Definition.html
3.2 Quick Vid on the History of Thonet's Chair No. 14.html
3.3 Interiors Hooked on classics.html
4. Division of Labour.mp4
4.1 The digital age could spell a workplace revolution – for better or worse.html
5. When To Use Design.mp4
5.1 Design can't solve all our problems, so stop pretending it can.html
6. Job Titles.mp4
6.1 The Constant Evolution of Product Design and How Semantics Stole My Job….html
7. Arrogant Design.mp4
8. Wrong Rules!.mp4
8.1 A comprehensive list of UX clichés.html
9. One Billion Experiences.mp4
9.1 Alan Cooper on Working Backwards for Better Product Design.html
10. The Production Line.mp4
10.1 The Definition of User Experience (UX).html
11. Summary.mp4
3. Getting Started (Exercises)
1. Good Designers.mp4
1.1 good-design.fig.html
1.2 introduction-good-design.pdf
2. Input.mp4
2.1 Design Blog List.doc
3. Research Values.mp4
3.1 your-values.fig.html
3.2 what-is-desigh--your-values.pdf
3.3 what-is-desigh--their-values.pdf
3.4 their-values.fig.html
4. Job Title.mp4
4.1 what-is-deigh--jobs.pdf
4.2 jobs.fig.html
4.3 what-is-deigh--jobs.fig.zip
5. Support Group.mp4
5.1 Stacie Woolsey.html
5.2 Make Your Own Masters.html
6. Brief.mp4
6.1 design-brief.fig.html
6.2 what-is-deigh--design-brief.pdf
4. Design Process
1. Introduction.mp4
2. No Process.mp4
3. First UI Designer.mp4
3.1 How the Dumb Design of a WWII Plane Led to the Macintosh.html
3.2 Boeing report highlights human factors no company should ignore.html
4. Design Process.mp4
4.1 What is the framework for innovation Design Council's evolved Double Diamond.html
5. Process Problems.mp4
6. Process Problems 2.mp4
7. Divergence & Convergence.mp4
7.1 Disney’s Creative Strategy The Dreamer, The Realist and The Critic.html
7.2 Most meetings do not lead to concrete actions, says academic.html
8. Summary.mp4
5. Create Your Process (Exercises)
1. Crit Feedback.mp4
1.1 Design Critiques Encourage a Positive Culture to Improve Products.html
1.2 How To Run a Design Critique.html
1.3 9 Rules For Running A Productive Design Critique.html
1.4 10 Classic UX Design Fails That Teach Us How Not To Do UX.html
2. Other Processes.mp4
2.1 The Design Sprint.html
2.2 JOBS TO BE DONE Theory to Practice.html
2.3 The Field Guide to Human-Centered Design.html
2.4 An Introduction to Design Thinking PROCESS GUIDE.html
2.5 Know Your Customers’ “Jobs to Be Doneâ€.html
3. Document Design Process.mp4
3.1 process-plan.fig.html
3.2 design-process--process-plan.pdf
6. Critical Thinking
1. Introduction.mp4
2. Birth of Rationalism.mp4
2.1 Rationalism.html
2.2 Why Don't Rationalists Win.html
2.3 Plato Would Have Laughed at Our Era's Faith In Rationalism.html
3. Post Rational.mp4
3.1 Decisions are largely emotional, not logical.html
3.2 Post Hoc Rationalisation – Reasoning Our Intuition and Changing Our Minds.html
4. Critical Thinking.mp4
4.1 The most undervalued skill Lateral thinking.html
4.2 Decision-Making Biases Why Terrible Designs Seem Like a Good Idea at the Time.html
5. Data Driven Design.mp4
5.1 How not to be ignorant about the world Hans and Ola Rosling.html
5.2 How We Lie to Ourselves With Charts.html
5.3 Weapons of Math Destruction Cathy O'Neil adds up the damage of algorithms.html
6. Everybody Lies.mp4
6.1 Why so much “science†used in design is bs.html
6.2 First Rule of Usability Don't Listen to Users.html
6.3 Everybody lies how Google search reveals our darkest secrets.html
7. Focus Groups.mp4
7.1 Talk is cheap the myth of the focus group.html
7.2 Why Focus Groups Don’t Work and Cost Millions.html
7.3 Real Leaders Don’t Do Focus Groups.html
8. Eating Dogfood.mp4
8.1 Dogfooding.html
8.2 The Ultimate Dogfooding Story.html
9. Scandinavian Design.mp4
9.1 UTOPIA Participatory Design from Scandinavia to the World.html
9.2 Philosophy v science which can answer the big questions of life.html
10. Innovation Theatre.mp4
10.1 Fintech innovation labs as “innovation theatreâ€.html
10.2 Why Companies Do “Innovation Theater†Instead of Actual Innovation.html
11. Design Thinking.mp4
11.1 Design is not a monster you ‘unleash’ to fix the world.html
11.2 What makes a knowledgeable, talented, and skilled designer.html
12. Summary.mp4
7. Research (Exercises)
1. Test Assumptions.mp4
1.1 test-assumptions.fig.html
1.2 critical-thinking--test-assumptions.pdf
2. Logical Fallacies.mp4
2.1 Logically Fallacious.html
2.2 Logical Fallacies In Design Critiques.html
3. User Interview.mp4
3.1 critical-thinking--user-interview.pdf
3.2 user-interview.fig.html
4. Another User Interview.mp4
4.1 user-interview.fig.html
4.2 critical-thinking--user-interview.pdf
5. Surveys.mp4
6. Competitive Analysis.mp4
6.1 critical-thining-competative-analysis.pdf
6.2 competative-analysis.fig.html
7. Paper Prototyping.mp4
7.1 Design, Democracy and Participation Exploring the Scandinavian Participatory Design Tradition.html
8. Experience Economy
1. Introduction.mp4
2. Experience Economy.jpeg
2. Experience Economy.mp4
2.1 Concorde The Real Reason Why the Supersonic Passenger Jet Failed.html
2.2 How Boeing Put the Dream in Dreamliner.html
3. Case Study Tinder.mp4
4. Designers Remorse.mp4
4.1 Bill Gates and Steve Jobs raised their kids tech-free — and it should've been a red flag.html
5. What's Easy.mp4
6. Perception.mp4
7. Case Study Uber.mp4
8. Don Norman.mp4
9. Creativity.mp4
10. Summary.mp4
9. Analyse (Exercises)
1. Empathy Map.mp4
1.1 experiene--empathy-map.pdf
1.2 empathy-map.fig.html
2. Persona.mp4
2.1 persona.fig.html
2.2 experience-persona.pdf
3. Journey Map.mp4
3.1 journey-map.fig.html
3.2 experience--journey-map.pdf
4. Storyboarding.mp4
4.1 experience--storyboard.pdf
4.2 storyboard.fig.html
10. Creativity
1. Introduction.mp4
2. What is Creativity.mp4
3. Creative Brain.mp4
3.1 Default and Executive Network Coupling Supports Creative Idea Production.html
3.2 Default Mode and Executive Networks Areas Association with the Serial Order in Divergent Thinking.html
4. Powerpoint Kills.mp4
5. Be Unique.mp4
5.1 Websites Need to be Predictable, Not Boring.html
5.2 Randy Olson gives lecture on science communication.html
5.3 Web design is now completely boring.html
6. Having Ideas.mp4
7. Brainstorming.mp4
7.1 When Does The Creativity Happen Design, Agile and the Studio Model.html
7.2 The Right Way to Do Collaborative Design How to Avoid Designing by Committee.html
8. Post It.mp4
9. Play.mp4
10. Test.mp4
11. Summary.mp4
11. Ideate (Exercises)
1. Frame The Problem.mp4
1.1 how-might-we.fig.html
1.2 creativity--how-might-we.pdf
2. Creativity Exercises.mp4
2.1 Ice Breakers.html
2.2 creativity--100-things.pdf
3. Test Assumptions.mp4
3.1 test-assumptions.fig.html
3.2 creativity--test-assumptions.pdf
4. Feature Matrix.mp4
4.1 feature-matrix.fig.html
4.2 creativity--feature-matrix.pdf
5. Red Routes.mp4
5.1 creativity--red-routes.pdf
5.2 red-routes.fig.html
6. Information Architecture.mp4
6.1 Site Flow.html
6.2 information--architecture.fig.html
7. Wireframe.mp4
7.1 creativity--4to1.pdf
12. Perception
1. Introduction.mp4
2. Change Your Perspective.mp4
2.1 What if I told you that you don't know how to think.html
3. Perspective Suppressors.mp4
4. How We See.mp4
4.1 Stevens's power law.html
5. Colour Perception.mp4
6. How We Focus.mp4
7. How We Remember.mp4
8. Visual Channels.mp4
8.1 The Mackinlay ranking of perceptual task.html
8.2 The Visualization Alphabet Marks and Channels.html
9. Hierarchy.mp4
10. Pre Attentive Visual Channels.mp4
10.1 Exploring Preattentive Attributes.html
10.2 Visual Perception.html
11. Gestalt Psychology.mp4
12. Summary.mp4
13. Usability
1. Introduction.mp4
2. Make Me Think.mp4
2.1 A Cognitive Model Fleshes out Kahneman’s Fast and Slow Systems.html
3. Usability Testing.mp4
3.1 Fast Path to a Great UX – Increased Exposure Hours.html
4. Usability Audit.mp4
4.1 10 Usability Heuristics for User Interface Design.html
5. Mental Models.mp4
6. Standards.mp4
6.1 UI Patterns.html
6.2 UX Stack Exchange.html
7. Make It Obvious.mp4
8. Feedback.mp4
9. Summary.mp4
14. Testing (Exercises)
1. Heuristic Evaluation.mp4
1.1 10 Usability Heuristics for User Interface Design.html
1.2 usability--heuristic.fig.html
1.3 usability--heuristic.pdf
2. Usability Audit.mp4
2.1 usability--audit.fig.html
2.2 Heuristic Evaluation Checklist.pdf
2.3 usability--audit.pdf
3. Usability Testing.mp4
3.1 Fast Path to a Great UX – Increased Exposure Hours.html
3.2 A Fundamental Mind Shift For Usability Testing.html
4. Click Testing.mp4
15. Figma (Exercises)
1. Introduction.mp4
2. Figma Getting Started.mp4
3. Figma Frames.mp4
4. Figma Shapes.mp4
5. Figma Fill & Stroke.mp4
6. Figma Drawing Tools.mp4
7. Figma Boolean Tools.mp4
8. Figma Text.mp4
9. Figma Groups & Layers.mp4
10. Figma Grids & Constraints.mp4
11. Figma Effects.mp4
12. Figma Styles.mp4
13. Figma Components.mp4
14. Figma Plugins.mp4
15. Figma Prototyping.mp4
16. Figma Version Control.mp4
17. Figma Feedback.mp4
18. Figma Exporting.mp4
19. Summary.mp4
16. Form Follows Function
1. Introduction.mp4
2. Form Vs Function.mp4
2.1 Art vs Design – A Timeless Debate.html
2.2 The Value of Good Design.html
3. The New Art.mp4
3.1 Wild about William Morris young designers take inspiration from Arts and Crafts master.html
3.2 How the Great Exhibition of 1851 still influences science today.html
4. Form Follows Function.mp4
4.1 The Demise of 'Form Follows Function'.html
4.2 Louis H. Sullivan.html
5. Flat Vs Skeuomorphic.mp4
5.1 Flat UI Elements Attract Less Attention and Cause Uncertainty.html
5.2 Skeuomorphic Design Don' t Apply It Blindly.html
6. Power of Form.mp4
6.1 Emotion & Design Attractive things work better.html
6.2 The Aesthetic-Usability Effect.html
6.3 When and how aesthetics influences financial decisions.html
6.4 Predicting users' first impressions of website aesthetics with a quantification of perceived visual complexity and colorfulness.html
7. Ugly Aesthetic.mp4
7.1 Web Designers Are Making Sites Intentionally Ugly and Unusable.html
7.2 Why are some of the ugliest sites on the Web also the most popular.html
8. Art Into Industry.mp4
8.1 Why is Bauhaus such a big deal in design.html
9. Summary.mp4
README.txt
18. Minimalism
1. Introduction.mp4
2. Minimalism.mp4
2.1 Minimalism Not as straightforward as it seems.html
2.2 Is Less Really More The Truth Of Functional Minimalism In Web Design.html
3. Less But Better.mp4
4. Removing Things.mp4
5. Affordances.mp4
6. Single Function.mp4
7. Categories.mp4
8. Case Study Booking.com.mp4
9. Helvetica.mp4
10. Summary.mp4
19. Balance
1. Introduction.mp4
2. Objective Design.mp4
3. Situationism.mp4
3.1 The Playful City From the 1960s Strive for Spontaneity to Today’s Space of Entertainment.html
4. Death of The Author.mp4
4.1 In theory The Death of the Author.html
5. Postmodernism.mp4
5.1 How to Incorporate Postmodern Design into Your New Mobile App.html
6. Design Fluency.mp4
6.1 How Cognitive Fluency Affects Decision Making.html
7. Frictionless Design.mp4
7.1 Open offices are overrated.html
8. Raymond Loewy.mp4
9. Chaos & Conformity.mp4
10. Break The Grid.mp4
10.1 When And How To Break A Grid Layout.html
10.2 Breaking the Grid on the Web.html
10.3 How to Effectively Break Out of the Grid.html
11. Summary.mp4
12. Thank You.mp4
tracker
leech seedsTorrent description
Feel free to post any comments about this torrent, including links to Subtitle, samples, screenshots, or any other relevant information, Watch Udemy - Master Digital Product Design UX Research and UI Design 2020-8 Online Free Full Movies Like 123Movies, Putlockers, Fmovies, Netflix or Download Direct via Magnet Link in Torrent Details.
related torrents
Torrent name
health leech seeds Size






