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[ FreeCourseWeb com ] Udemy - Game Development - Stats and Skill Systems
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Name:[ FreeCourseWeb com ] Udemy - Game Development - Stats and Skill Systems
Infohash: 452AEFDB82CC431A7B084069A0E628CE47184B18
Total Size: 2.36 GB
Magnet: Magnet Download
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Last Updated: 2026-01-21 09:17:52 (Update Now)
Torrent added: 2021-07-24 05:30:18
Torrent Files List
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01 Introdução
001 Intro.en.srt
001 Intro.mp4
002 Unity and Preparing the Environment.en.srt
002 Unity and Preparing the Environment.mp4
003 Getting a Text Editor.en.srt
003 Getting a Text Editor.mp4
02 Understanding Stats and Their Design
001 Creating the Project.en.srt
001 Creating the Project.mp4
002 Unbalance as a Design Decision.en.srt
002 Unbalance as a Design Decision.mp4
003 Utility vs Flavor.en.srt
003 Utility vs Flavor.mp4
004 Numerical Gains or Talents.en.srt
004 Numerical Gains or Talents.mp4
03 Coding a Stats System
001 StatEnum.en.srt
001 StatEnum.mp4
002 Randomizing Stats and Accessing Them.en.srt
002 Randomizing Stats and Accessing Them.mp4
003 StatSystem.en.srt
003 StatSystem.mp4
004 TryToHit.en.srt
004 TryToHit.mp4
005 Using Delegates for Modifiers.en.srt
005 Using Delegates for Modifiers.mp4
006 Delegates with Reference Types.en.srt
006 Delegates with Reference Types.mp4
007 StatModifiers as Components.en.srt
007 StatModifiers as Components.mp4
008 Multiplicative Modifiers.en.srt
008 Multiplicative Modifiers.mp4
009 Cause Damage.en.srt
009 Cause Damage.mp4
010 Fight.en.srt
010 Fight.mp4
011 Project Backup.html
04 Balancing D&D-like Stats
001 Hits to Kill.en.srt
001 Hits to Kill.mp4
002 Chance to Hit.en.srt
002 Chance to Hit.mp4
003 Formulas for Hit Chance.en.srt
003 Formulas for Hit Chance.mp4
004 Calculating Damage.en.srt
004 Calculating Damage.mp4
005 Beginning the Simulation Table.en.srt
005 Beginning the Simulation Table.mp4
006 Accuracy vs Dodge.en.srt
006 Accuracy vs Dodge.mp4
007 Calculating Stat Growth.en.srt
007 Calculating Stat Growth.mp4
008 Setting Up Other Classes' Tables.en.srt
008 Setting Up Other Classes' Tables.mp4
009 Finding Balance for the Hit Rate.en.srt
009 Finding Balance for the Hit Rate.mp4
010 Finding Balance for the Damage and HP.en.srt
010 Finding Balance for the Damage and HP.mp4
011 Finding Balance for the Other Classes.en.srt
011 Finding Balance for the Other Classes.mp4
05 Balancing Another RPG-like Stats
001 Another Way of Calculating Damage.en.srt
001 Another Way of Calculating Damage.mp4
002 Adding the new Damage into the Simulation.en.srt
002 Adding the new Damage into the Simulation.mp4
003 DEX vs AGI.en.srt
003 DEX vs AGI.mp4
004 Remaking the Hit Rate.en.srt
004 Remaking the Hit Rate.mp4
005 Defense.en.srt
005 Defense.mp4
006 DPS.en.srt
006 DPS.mp4
007 Starting Stats Balance.en.srt
007 Starting Stats Balance.mp4
008 Growth Stats Balance.en.srt
008 Growth Stats Balance.mp4
06 Coding a Flexible and Balanced System
001 Project Backup.html
002 HitChance Script.en.srt
002 HitChance Script.mp4
003 Effect Script.en.srt
003 Effect Script.mp4
004 Skill Script.en.srt
004 Skill Script.mp4
005 Turning HitChance into a Modular System.en.srt
005 Turning HitChance into a Modular System.mp4
006 Heal Effect.en.srt
006 Heal Effect.mp4
007 Targeting System.en.srt
007 Targeting System.mp4
008 Simulator Choosing Skills Automatically.en.srt
008 Simulator Choosing Skills Automatically.mp4
009 How Much Each Stat Contributes to the Skill.en.srt
009 How Much Each Stat Contributes to the Skill.mp4
010 Reorganizing the Project and Script's Names.en.srt
010 Reorganizing the Project and Script's Names.mp4
011 Skills that Applies Status Effects.en.srt
011 Skills that Applies Status Effects.mp4
012 Status Effects Stacking or Not.en.srt
012 Status Effects Stacking or Not.mp4
013 Adding Controls to Changing HP.en.srt
013 Adding Controls to Changing HP.mp4
014 Skills that Remove Status Effects.en.srt
014 Skills that Remove Status Effects.mp4
015 Delegates and Events On Turn Begin.en.srt
015 Delegates and Events On Turn Begin.mp4
016 Status with Limited Duration.en.srt
016 Status with Limited Duration.mp4
017 Reapplying Status Duration.mp4
018 Damage and Heal Over Time.en.srt
018 Damage and Heal Over Time.mp4
019 Percentage Effects.en.srt
019 Percentage Effects.mp4
020 Skills with Multiple Effects.en.srt
020 Skills with Multiple Effects.mp4
021 Creating other types of Targets.en.srt
021 Creating other types of Targets.mp4
022 TargetsLowHPAlly.en.srt
022 TargetsLowHPAlly.mp4
023 Targets Based On Status Effects.en.srt
023 Targets Based On Status Effects.mp4
024 Creating the Classes_Jobs.en.srt
024 Creating the Classes_Jobs.mp4
025 Turn Order System.en.srt
025 Turn Order System.mp4
026 Adding the Turn Order to our Simulator.en.srt
026 Adding the Turn Order to our Simulator.mp4
027 Fixing Bugs.en.srt
027 Fixing Bugs.mp4
028 Applying the Stats from the Spreadsheets.en.srt
028 Applying the Stats from the Spreadsheets.mp4
Bonus Resources.txt
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