Other
Game Development in JS - The Complete Guide (w Phaser 3)
Torrent info
Name:Game Development in JS - The Complete Guide (w Phaser 3)
Infohash: D135B1CA486B81CE9B43BC9DE274CFFEA4AB89C1
Total Size: 11.48 GB
Magnet: Magnet Download
Seeds: 4
Leechers: 12
Stream: Watch Full Movies @ LimeMovies
Last Updated: 2021-03-14 04:30:15 (Update Now)
Torrent added: 2021-03-14 04:30:10
Torrent Files List
[TutsNode.com] - Game Development in JS - The Complete Guide (w Phaser 3) (Size: 11.48 GB) (Files: 779)
[TutsNode.com] - Game Development in JS - The Complete Guide (w Phaser 3)
15. Publishing the app
8. App done & Course End.mp4
8. App done & Course End.srt
7. Deploying the app.srt
4. Create FB App.srt
5. Start game in FB env + Loader.srt
6. Set FB env variable.srt
3. Running sound.srt
2. Sound effect.srt
1. Section Introduction.srt
4.2 resources.zip
2.1 Lecture code.html
3.1 Lecture code.html
4.1 Lecture code.html
5.1 Lecture code.html
6.1 Lecture code.html
7.1 Lecture code.html
8.1 Lecture code.html
7. Deploying the app.mp4
5. Start game in FB env + Loader.mp4
2. Sound effect.mp4
4. Create FB App.mp4
3. Running sound.mp4
6. Set FB env variable.mp4
4.3 assets.zip
1. Section Introduction.mp4
2. Flappy Bird Clone
2.2 phaser-webpack-boilerplate-main.zip
1. Section Intro.srt
2.1 List of commits.html
2.3 Starter project.html
2.4 Completed Project.html
3.1 Lecture code.html
38. Menu items.srt
4.1 Lecture code.html
5.1 Lecture code.html
6.1 Lecture code.html
33. Pausing the game.srt
7.1 Lecture code.html
8.1 Lecture code.html
23. Shared Config.srt
24. Play Scene.srt
9.1 Lecture code.html
10.1 Lecture code.html
11.1 Lecture code.html
51. Play bird animation.srt
12.1 Lecture code.html
31. Keep Best Score.srt
14.1 Lecture code.html
14.2 Lecture code.html
14. Place Pipes.srt
6. Origin Points.srt
15.1 Lecture code.html
20. Get right most pipe.srt
16.1 Lecture code.html
17.1 Lecture code.html
18.1 Lecture code.html
21. Recycle pipes.srt
19.1 Lecture code.html
8. Velocity.srt
20.1 Lecture code.html
4. Creating Phaser App.srt
21.1 Lecture code.html
10. Moving back and forth.srt
22.1 Lecture code.html
23.1 Lecture code.html
24.1 Lecture code.html
11. Flapping feature.srt
25.1 Lecture code.html
50. Bird Spritesheet.srt
26.1 Lecture code.html
27.1 Lecture code.html
28.1 Lecture code.html
22. Moving all code to play scene.srt
29.1 Lecture code.html
39. Setup menu events.srt
30.1 Lecture code.html
17. Render Multiple Pipes.srt
31.1 Lecture code.html
32.1 Lecture code.html
33.1 Lecture code.html
16. Pipe vertical position.srt
34.1 Lecture code.html
35.1 Lecture code.html
2. Init Project.srt
36.1 Lecture code.html
37.1 Lecture code.html
9. Gravity.srt
38.1 Lecture code.html
45. Resume event.srt
39.1 Lecture code.html
12. Restarting the game.srt
7. Create Sprite.srt
40.1 Lecture code.html
41.1 Lecture code.html
37. Base Scene.srt
42.1 Lecture code.html
3. Inspect App.srt
43.1 Lecture code.html
44.1 Lecture code.html
45.1 Lecture code.html
48. Adding difficulties.srt
46.1 Lecture code.html
47.1 Lecture code.html
48.1 Lecture code.html
46. Count down.srt
49.1 Lecture code.html
50.1 Lecture code.html
43. Pause Scene.srt
5. Displaying image.srt
51.1 Lecture code.html
52.1 Lecture code.html
44. Resume the game.srt
27. Pause game physics.srt
30. Keep Score.srt
26. Add collider.srt
41. Best Score.srt
29. Restart the game.srt
15. Pipe Vertical Distance.srt
18. Place pipe refactor.srt
52. Game finished.srt
19. Pipe Group.srt
49. Increase difficulty.srt
32. Pause button.srt
42. Back button.srt
25. More refactoring.srt
13. Credit the authors.srt
28. World bound colliders.srt
34. Menu Scene.srt
35. Preload Scene.srt
40. Navigate to correct scene.srt
36. Optimization in Scenes.srt
47. Fixing the flap.srt
24. Play Scene.mp4
38. Menu items.mp4
20. Get right most pipe.mp4
51. Play bird animation.mp4
8. Velocity.mp4
31. Keep Best Score.mp4
23. Shared Config.mp4
21. Recycle pipes.mp4
14. Place Pipes.mp4
50. Bird Spritesheet.mp4
17. Render Multiple Pipes.mp4
9. Gravity.mp4
48. Adding difficulties.mp4
22. Moving all code to play scene.mp4
10. Moving back and forth.mp4
11. Flapping feature.mp4
39. Setup menu events.mp4
37. Base Scene.mp4
45. Resume event.mp4
16. Pipe vertical position.mp4
4. Creating Phaser App.mp4
30. Keep Score.mp4
18. Place pipe refactor.mp4
3. Inspect App.mp4
7. Create Sprite.mp4
43. Pause Scene.mp4
46. Count down.mp4
2. Init Project.mp4
6. Origin Points.mp4
26. Add collider.mp4
33. Pausing the game.mp4
25. More refactoring.mp4
13. Credit the authors.mp4
52. Game finished.mp4
19. Pipe Group.mp4
29. Restart the game.mp4
12. Restarting the game.mp4
15. Pipe Vertical Distance.mp4
27. Pause game physics.mp4
32. Pause button.mp4
42. Back button.mp4
44. Resume the game.mp4
49. Increase difficulty.mp4
41. Best Score.mp4
5. Displaying image.mp4
34. Menu Scene.mp4
35. Preload Scene.mp4
28. World bound colliders.mp4
36. Optimization in Scenes.mp4
47. Fixing the flap.mp4
40. Navigate to correct scene.mp4
1. Section Intro.mp4
3. Platformer game intro
4. Tiled Explanations.srt
5. Create your first map.srt
6. Add map to the game.srt
10. Adds Collidable layer.srt
2. Init Platformer Game.srt
7. Layer Refactor.srt
1. Section Intro.srt
2.1 Starter Project.html
2.2 All commits.html
2.3 Complete Project.html
3. Tiled Version.html
9. Platform as the layer collider.srt
5.2 Lecture code.html
6.1 Lecture code.html
7.1 Lecture code.html
8.1 Lecture code.html
9.1 Lecture code.html
10.1 Lecture code.html
8. Add Player.srt
4. Tiled Explanations.mp4
5. Create your first map.mp4
6. Add map to the game.mp4
10. Adds Collidable layer.mp4
9. Platform as the layer collider.mp4
7. Layer Refactor.mp4
2. Init Platformer Game.mp4
8. Add Player.mp4
2.4 assets.zip
5.1 assets.zip
4.1 assets.zip
1. Section Intro.mp4
8. Healthbar
4. Drawing Correct Position.srt
2. Starting Health Bar.srt
5. Display healthbar on correct position.srt
9. Healthbar scaling.srt
8. Decrease the health.srt
6. Display White Background.srt
7. Display Green Health.srt
3. Display Health Bar.srt
1. Section Introduction.srt
2.1 Lecture code.html
3.1 Lecture code.html
4.1 Lecture code.html
5.1 Lecture code.html
6.1 Lecture code.html
8.1 Lecture code.html
9.1 Lecture code.html
4. Drawing Correct Position.mp4
9. Healthbar scaling.mp4
8. Decrease the health.mp4
2. Starting Health Bar.mp4
5. Display healthbar on correct position.mp4
3. Display Health Bar.mp4
6. Display White Background.mp4
7. Display Green Health.mp4
1. Section Introduction.mp4
6. Raycasting
8. Optimize performance in raycasting.srt
6. Add raycast on the enemy.srt
2. Draw the line.srt
7. Detect the platform in raycast.srt
9. Turn with the enemy.srt
4. Check tile hits.srt
5. Colliding tile color.srt
13. Add Steepnes to raycast.srt
3. Draw the line in real time.srt
10. Fixing direction.srt
12. Small Refactor of patrol.srt
11. Max patrol distance.srt
1. Section Introduction.srt
2.1 Lecture code.html
3.1 Lecture code.html
4.1 Lecture code.html
5.1 Lecture code.html
6.1 Lecture code.html
7.1 Lecture code.html
8.1 Lecture code.html
9.1 Lecture code.html
10.1 Lecture code.html
11.1 Lecture code.html
12.1 Lecture code.html
13.1 Lecture code.html
8. Optimize performance in raycasting.mp4
6. Add raycast on the enemy.mp4
2. Draw the line.mp4
7. Detect the platform in raycast.mp4
5. Colliding tile color.mp4
4. Check tile hits.mp4
13. Add Steepnes to raycast.mp4
9. Turn with the enemy.mp4
3. Draw the line in real time.mp4
10. Fixing direction.mp4
11. Max patrol distance.mp4
12. Small Refactor of patrol.mp4
1. Section Introduction.mp4
13. Collectables & Traps
7. Get layer properties.srt
2. Collectables.srt
5. Diamond tween.srt
10. Creates Hud.srt
8. Get object properties.srt
12. Add image to container.srt
15. Deal damage with trap.srt
6. Collectable group.srt
13. Updates the score.srt
4. Diamond Shine anim.srt
3. Adds overlap on diamond.srt
16. Correct bounce off.srt
11. Add more items to Hud.srt
14. Add Traps.srt
9. Keep track of the score.srt
1. Section Introduction.srt
2.1 Lecture code.html
3.1 Lecture code.html
4.1 Lecture code.html
5.1 Lecture code.html
6.1 Lecture code.html
7.1 Lecture code.html
8.1 Lecture code.html
9.1 Lecture code.html
10.1 Lecture code.html
11.1 Lecture code.html
12.1 Lecture code.html
13.1 Lecture code.html
14.1 Lecture code.html
15.1 Lecture code.html
16.1 Lecture code.html
2. Collectables.mp4
7. Get layer properties.mp4
12. Add image to container.mp4
5. Diamond tween.mp4
15. Deal damage with trap.mp4
10. Creates Hud.mp4
8. Get object properties.mp4
13. Updates the score.mp4
6. Collectable group.mp4
4. Diamond Shine anim.mp4
3. Adds overlap on diamond.mp4
14. Add Traps.mp4
16. Correct bounce off.mp4
9. Keep track of the score.mp4
11. Add more items to Hud.mp4
1. Section Introduction.mp4
14. Sound Effects + More scenes
5. Create BG.srt
8. Load multiple levels.srt
5. Create BG.mp4
6. Sky Image + Tileset.srt
3. Restart the game.srt
10. Menu Scene.srt
11. Levels Scene.srt
13. Credits Scene.srt
9. Switch between levels.srt
2. Event emitter.srt
14. Add theme music.srt
12. Back button in play.srt
4. Restart when falling.srt
7. Parallax Effect.srt
1. Section Introduction.srt
2.1 Lecture code.html
3.1 Lecture code.html
4.1 Lecture code.html
5.1 Lecture code.html
6.1 Lecture code.html
7.1 Lecture code.html
8.1 Lecture code.html
9.1 Lecture code.html
10.1 Lecture code.html
11.1 Lecture code.html
12.1 Lecture code.html
13.1 Lecture code.html
14.1 Lecture code.html
8. Load multiple levels.mp4
6. Sky Image + Tileset.mp4
3. Restart the game.mp4
10. Menu Scene.mp4
9. Switch between levels.mp4
11. Levels Scene.mp4
13. Credits Scene.mp4
14. Add theme music.mp4
12. Back button in play.mp4
2. Event emitter.mp4
7. Parallax Effect.mp4
4. Restart when falling.mp4
1. Section Introduction.mp4
10. Collide Effects
3. Sprite Effect.srt
7. Correct effect position.srt
8. Play enemy hurt effect.srt
2. Delivers hit.srt
10. Cleanup enemy instance after terminate.srt
6. Effect Manager.srt
9. Terminate the enemy.srt
4. Destroy the effect.srt
5. Place Effect on update.srt
1. Section Introduction.srt
2.1 Lecture code.html
3.1 Lecture code.html
4.1 Lecture code.html
5.1 Lecture code.html
6.1 Lecture code.html
7.1 Lecture code.html
8.1 Lecture code.html
9.1 Lecture code.html
10.1 Lecture code.html
3. Sprite Effect.mp4
7. Correct effect position.mp4
10. Cleanup enemy instance after terminate.mp4
2. Delivers hit.mp4
8. Play enemy hurt effect.mp4
9. Terminate the enemy.mp4
6. Effect Manager.mp4
4. Destroy the effect.mp4
5. Place Effect on update.mp4
1. Section Introduction.mp4
12. Enemy Projectiles & Sliding
2. Shoot projectiles with enemy.srt
7. Sliding feature.srt
8. Getting sliding done.srt
4. Projectiles animations.srt
5. Get hit by enemy projectile.srt
9. Fix deliver hit.srt
6. Delivers hit when player hit.srt
3. Direction of enemy.srt
1. Section Introduction.srt
2.1 Lecture code.html
3.1 Lecture code.html
4.1 Lecture code.html
5.1 Lecture code.html
6.1 Lecture code.html
7.1 Lecture code.html
8.1 Lecture code.html
9.1 Lecture code.html
7. Sliding feature.mp4
2. Shoot projectiles with enemy.mp4
8. Getting sliding done.mp4
4. Projectiles animations.mp4
5. Get hit by enemy projectile.mp4
9. Fix deliver hit.mp4
6. Delivers hit when player hit.mp4
3. Direction of enemy.mp4
1. Section Introduction.mp4
11. Melee Weapon
6. Delivers melee hit.srt
2. Melee Weapon.srt
8. Create new enemy.srt
5. Update hit position.srt
3. Sword anim.srt
7. Delay the attack.srt
9. Adjusting enemy body.srt
4. Hide the animation.srt
1. Section Introduction.srt
2.1 Lecture code.html
3.1 Lecture code.html
4.1 Lecture code.html
5.1 Lecture code.html
6.1 Lecture code.html
7.1 Lecture code.html
8.1 Lecture code.html
9.1 Lecture code.html
6. Delivers melee hit.mp4
2. Melee Weapon.mp4
8. Create new enemy.mp4
5. Update hit position.mp4
7. Delay the attack.mp4
3. Sword anim.mp4
9. Adjusting enemy body.mp4
4. Hide the animation.mp4
1. Section Introduction.mp4
4. Create a player
6. Running animation.srt
15. Setup camera.srt
4. Player class preUpdate.srt
17. Player Spawn Point.srt
10. Double Jump.srt
12. Mixins.srt
14. Map offset.srt
3. Create player class.srt
18. Create end zone.srt
9. Jumping.srt
2. Handle Player Movements.srt
11. Play Jump Animations.srt
1. Section Intro.srt
2.1 Lecture code.html
3.1 Lecture code.html
19. End zone overlap.srt
4.1 Lecture code.html
16. Player Zones.srt
5.1 Lecture code.html
6.1 Lecture code.html
7.1 Lecture code.html
8.1 Lecture code.html
9.1 Lecture code.html
10.1 Lecture code.html
11.1 Lecture code.html
5. Player Update Event.srt
12.1 Lecture code.html
7. Idle animation.srt
13.1 Lecture code.html
8. Switching the animations.srt
14.1 Lecture code.html
15.1 Lecture code.html
16.1 Lecture code.html
17.1 Lecture code.html
18.1 Lecture code.html
19.1 Lecture code.html
13. Function to init player colliders.srt
6. Running animation.mp4
17. Player Spawn Point.mp4
15. Setup camera.mp4
4. Player class preUpdate.mp4
10. Double Jump.mp4
18. Create end zone.mp4
12. Mixins.mp4
19. End zone overlap.mp4
14. Map offset.mp4
16. Player Zones.mp4
9. Jumping.mp4
3. Create player class.mp4
2. Handle Player Movements.mp4
7. Idle animation.mp4
11. Play Jump Animations.mp4
5. Player Update Event.mp4
13. Function to init player colliders.mp4
8. Switching the animations.mp4
1. Section Intro.mp4
1. Introduction
2. How to resolve issues.srt
1. Introduction.srt
2. How to resolve issues.mp4
1. Introduction.mp4
5. Enemies
3. Enemy body size.srt
6. Enemy super class.srt
7. Enemies group.srt
8. Birdman anims.srt
5. Create multiple enemies.srt
2. Creates a enemy.srt
1. Section Introduction.srt
2.1 Lecture code.html
3.1 Lecture code.html
4. Player body size.srt
4.1 Lecture code.html
5.1 Lecture code.html
6.1 Lecture code.html
7.1 Lecture code.html
8.1 Lecture code.html
5. Create multiple enemies.mp4
3. Enemy body size.mp4
6. Enemy super class.mp4
2. Creates a enemy.mp4
8. Birdman anims.mp4
7. Enemies group.mp4
4. Player body size.mp4
1. Section Introduction.mp4
9. Projectiles
9. Throw anim.srt
4. Projectiles Group.srt
2. Projectile.srt
10. Projectile collides with enemy.srt
8. Projectile Cooldown.srt
5. Fix the projectile.srt
7. Centering the projectile.srt
6. Correct direction of projectile.srt
3. Destroy Projectile.srt
1. Section Introduction.srt
2.1 Lecture code.html
3.1 Lecture code.html
4.1 Lecture code.html
5.1 Lecture code.html
6.1 Lecture code.html
7.1 Lecture code.html
8.1 Lecture code.html
9.1 Lecture code.html
10.1 Lecture code.html
9. Throw anim.mp4
10. Projectile collides with enemy.mp4
2. Projectile.mp4
4. Projectiles Group.mp4
8. Projectile Cooldown.mp4
5. Fix the projectile.mp4
7. Centering the projectile.mp4
6. Correct direction of projectile.mp4
3. Destroy Projectile.mp4
1. Section Introduction.mp4
7. Player takes a hit
7. Animation tween.srt
3. Bounce off.srt
6. Delay call + Debug.srt
2. Player takes a hit.srt
4. Set timeout to set velocity.srt
5. Timed Event.srt
1. Section Introduction.srt
2.1 Lecture code.html
2.2 Lecture code.html
3.1 Lecture code.html
4.1 Lecture code.html
5.1 Lecture code.html
6.1 Lecture code.html
7.1 Lecture code.html
7. Animation tween.mp4
3. Bounce off.mp4
6. Delay call + Debug.mp4
2. Player takes a hit.mp4
4. Set timeout to set velocity.mp4
5. Timed Event.mp4
1. Section Introduction.mp4
TutsNode.com.txt
.pad
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
[TGx]Downloaded from torrentgalaxy.to .txt
Announce URL:
Torrent description
Feel free to post any comments about this torrent, including links to Subtitle, samples, screenshots, or any other relevant information, Watch Game Development in JS - The Complete Guide (w Phaser 3) Online Free Full Movies Like 123Movies, Putlockers, Fmovies, Netflix or Download Direct via Magnet Link in Torrent Details.
related torrents
Torrent name
health leech seeds Size







