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Udemy - Learn To Code by Making Games - The Complete Unity Developer
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Name:Udemy - Learn To Code by Making Games - The Complete Unity Developer
Infohash: 2073B5BDD212EEEE7E60D54A2077E8E0D80AC794
Total Size: 9.06 GB
Magnet: Magnet Download
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Stream: Watch Full Movies @ LimeMovies
Last Updated: 2026-01-02 01:29:38 (Update Now)
Torrent added: 2015-02-13 22:01:26
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Torrent Downloaded From KickAss.to.txt (Size: 9.06 GB) (Files: 260)
Torrent Downloaded From KickAss.to.txt
Torrent Downloaded From ExtraTorrent.cc.txt
Tracker List.txt
05 Block Breaker
014 Movement By Mouse.mp4
013 Using Physics Materials.mp4
012 Choosing Collider Type In Unity.mp4
015 Launching Ball On Mouse Click.mp4
018 Unity Editor Snap To Grid.mp4
019 Making Everything A Prefab.mp4
011 Tidying Up Before Moving On.mp4
017 Creating Using Unity Prefabs.mp4
016 Invisible Colliders Gravity Scale.mp4
009 Ball Gravity Colliders Fun.mp4
004 Import The Menu System.mp4
003 Gimp Image Editing 101.mp4
002 Creating A 2D Brick Sprite.mp4
006 Introducing Static Variables.mp4
007 Execution Order Singletons.mp4
020 GameObject.FindObjectOfType.mp4
008 Setting Up Your Play Space.mp4
010 Colliders, Triggers Collisions.mp4
022 Destroying When Hit.mp4
033 Making Code Extendable.mp4
032 More Complex Collider Shapes.mp4
031 Fixing User Reported Bugs.mp4
034 Using Particle Systems.mp4
035 Section Wrap Up.mp4
Section Notes.pdf
Game Design Document.pdf
030 Build Share On The Web.mp4
029 Automated Play Testing.mp4
024 Swapping Sprites In Script.mp4
023 Importing Sprite Sheets.mp4
001 Introduction To Block Breaker.mp4
025 Consolidating Hit Counting.mp4
026 Statics To Detect Win Condition.mp4
028 Using Random.Range.mp4
027 Playing Sound Effects On Impact.mp4
021 Level Build Order.mp4
005 Playing Background Music.mp4
11 Final Section
001 Thats All Folks... For Now.mp4
002 Credits.mp4
06 Laser Defender
012 Detecting Enemy Destruction.mp4
011 Controlling Collisions with Layers.mp4
010 Enemies Shooting Back.mp4
013 Enemy Position Animation.mp4
015 Keeping Score.mp4
016 Sound Effects For Fun And Profit.mp4
009 Shooting Enemies.mp4
014 Creating A Starfield.mp4
007 Moving The Enemy Formation.mp4
003 A Starship We Can Control.mp4
002 Importing The Menu System.mp4
001 Introduction to Laser Defender.mp4
004 Restricting The Players Position.mp4
005 Creating The Enemies.mp4
018 Polishing The Menu System I.mp4
006 Creating Enemy Positions.mp4
008 Spawning Projectiles.mp4
017 Sprite Rendering Order.mp4
Section Notes.pdf
020 Section Wrap Up.mp4
Game Design Document.pdf
019 Polishing The Menu System II.mp4
04 Number Wizard UI
012 Section Wrap Up.mp4
Game Design Document.pdf
007 Creating Scenes From GDD.mp4
011 Finishing Number Wizard UI.mp4
009 Importing NumberWizard Script.mp4
008 How To Load Scenes and Quit.mp4
NumberWizards Code.pdf
010 Changing Text Via Scripts.mp4
006 Calling Scripts from Buttons.mp4
002 About Objects And Classes.mp4
001 Introduction To User Interface.mp4
003 Creating and Saving Levels.mp4
004 How To Add Text To The Scene.mp4
Section Notes.pdf
005 Adding a Start Button.mp4
07 NEW Glitch Garden
Section Notes.pdf
030 Tower Selector Buttons.mp4
020 Review Improvements.mp4
010 Sprite Sheet Animation.mp4
009 UI Sliders For Options.mp4
011 World Space UI Canvas.mp4
012 The Animation Controller.mp4
013 Texture Size Compression.mp4
008 Our PlayerPrefsManager.cs.mp4
007 Scaling Level Backgrounds.mp4
003 Scaling Aspect Ratios.mp4
002 Making A Splash Screen.mp4
004 Alternative Music Manager.mp4
005 Menus, Options Music.mp4
006 Adding Fade Transitions.mp4
014 Adding Our Animations.mp4
015 Using Gimp To Slice Images.mp4
025 Using A Health Component.mp4
024 Components vs Inheritance.mp4
026 Animating Defenders Projectiles.mp4
027 Animator Firing Projectiles.mp4
028 Separate Attack Fire States.mp4
023 Using Animation Events.mp4
021 Moving Attackers From Script.mp4
016 2D Bone-Based Animation.mp4
017 More Non-Script Animations.mp4
018 Animation Hierarchy Explained.mp4
019 Using Unity Remote.mp4
029 Handling Projectile Damage.mp4
022 Collision Matrix In Script.mp4
001 Introduction To Glitch Garden.mp4
09 HyperPaddle Pong in 3D
033 Using InputField For Player Input.mp4
032 Placing the Scoreboard.mp4
034 Getting Values From InputField.mp4
035 A Temporary Scoreboard.mp4
031 Creating a Scoreboard.mp4
029 Testing 2 Fixed Timestep.mp4
026 Triggering Sounds From Script.mp4
027 Subtle Camera Movement.mp4
028 Play Testing Tuning.mp4
036 Displaying The Top Scores.mp4
030 Designing Your Score System.mp4
037 Reading and Writing Files to Disk.mp4
044 Setting Up Parse.mp4
045 Creating Our First Parse Object.mp4
046 Saving Scores to Parse.mp4
047 Retrieving scores from Parse.mp4
043 Tidying up the project.mp4
042 Persisting Scores to Disk.mp4
038 Action On Create Destroy.mp4
039 Handling Errors and Exceptions.mp4
040 Storing Scoreboard Data.mp4
041 Replacing The Old Scoreboard.mp4
025 Recording Sound Effects.mp4
023 World Space Scoreboard.mp4
005 Screen Space - Overlay UI.mp4
004 Setting Up Your 3D Game Space.mp4
003 Setup Menus According To GDD.mp4
002 Create A Re-Usable Menu.mp4
006 Orthographic Cameras.mp4
007 Add A Perspective Camera.mp4
011 Using OnMouseDrag.mp4
010 Dragging 3D Objects.mp4
009 Add Scale A 3D Cube.mp4
008 Choosing Your Coordinates.mp4
001 Introduction To HyperPaddle.mp4
013 Using Mathf.Clamp.mp4
020 Challenge Add A White Ball.mp4
021 Your First Physics Material.mp4
022 Cortana Meet PaddleAI.mp4
048 Finishing the Global Scoreboard.mp4
019 Understanding Point Lighting.mp4
018 Changing The Editor Layout.mp4
014 Add 2nd Paddle 3rd Light.mp4
015 Your First Custom Material.mp4
016 Materials, Shaders Textures.mp4
017 Create Your First Texture.mp4
024 Challenge Get Score Updating.mp4
049 Integrating Global Scoreboard.mp4
012 Camera.ScreenToWorldPoint.mp4
GlobalScoreboard Code.pdf
LocalScoreboard Code.pdf
Game Design Document.pdf
051 Sanity Checking Our Game.mp4
050 Scoreboard Data Structure.mp4
PlayerPaddle.cs Current State.pdf
052 Section Wrap Up.mp4
Temporary Scoreboard Code.pdf
01 Introduction And Setup
007 Monodevelop 101.mp4
002 How to Use The Course.mp4
004 About Unity MonoDevelop.mp4
005 Downloading Angry Bots.mp4
008 Saving And Closing Your Project.mp4
009 The Three Languages Compared.mp4
001 Introduction To The Course.mp4
Useful Resources.pdf
Section Notes.pdf
006 Introducing the Unity Editor.mp4
003 Installing Unity 3D.mp4
03 Text101 - Text Adventure
006 Re-Organising Your Code.mp4
005 Building Your Game Engine.mp4
004 Word Wrapping Joining Strings.mp4
002 Creating New Projects.mp4
003 Adding 2D User Interface Text.mp4
Our Extended Story Script.pdf
008 Build For Web Share.mp4
Section Notes.pdf
001 Introduction To Text101.mp4
Game Design Document.pdf
Our TextController.cs Script.pdf
009 Section Wrap Up.mp4
007 Extending Our Prison Story.mp4
02 Number Wizard Basic Scripting
001 Introduction To Number Wizard.mp4
Section Notes.pdf
003 Using Variables.mp4
002 Printing Text To The Console.mp4
005 Using IF to make choices.mp4
004 Responding To Key Presses.mp4
006 Scope And Context Of Variables.mp4
008 Completing Number Wizard.mp4
009 Section Wrap Up.mp4
007 Simplifying by creating Functions.mp4
10 Working in Boo and UnityScript
NW Console to Boo.pdf
NW Console to UnityScript.pdf
NW UI to Boo.pdf
NW UI to UnityScript.pdf
08 Ghoul Garden Being Deprecated in March
046 Passing Score Between Levels C.mp4
018 Random.Range Inspector.mp4
019 Transparent Sprites.mp4
017 Using RigidBody2D Velocity.mp4
016 About Gizmos OnDrawGizmos.mp4
015 Set Enemy Spawn Position.mp4
020 Object Design For Click Spawning.mp4
021 Using Prefabs.mp4
025 Challenge Finish Tiles.mp4
026 Preventing Duplicate Placement.mp4
024 Instantiating At Clicked Position.mp4
023 Using GameObject.Find.mp4
022 Spawning From Prefab On Click.mp4
014 Auto Parent Spawned Objects.mp4
013 Using Parent GameObjects.mp4
004 Spoiler Finishing Menu Screens.mp4
005 Use Application.Quit.mp4
003 Adding Custom Fonts To Menus.mp4
002 Using Unity Packages.mp4
001 Introduction To Ghoul Garden.mp4
006 Challenge Prepare For Build.mp4
007 Building Running Your Game.mp4
011 Creating the Zombie Prefab.mp4
012 Create Place Enemy Spawner.mp4
010 Challenge Slicing Sprites.mp4
009 Scaling Slicing Sprites.mp4
008 Art Placeholder Sketches.mp4
027 Adding Gizmos To See Colliders.mp4
028 InvokeRepeating For Repeat Fire.mp4
045 Passing Score Between Levels B.mp4
047 Tidying Up Shipping.mp4
044 Passing Score Between Levels A.mp4
043 Challenge Add Simple Score UI.mp4
042 Use UI.Slider.value.mp4
048 Add Funny Sound Effects.mp4
049 Install Your Upgraded Artwork.mp4
053 Section Wrap Up.mp4
Game Design Document.pdf
052 Colliders and things.mp4
051 If It Looks Like A Bug....mp4
050 Kill Persistent GameObjects.mp4
041 Use A UI Canvas Slider.mp4
040 Use Time.deltaTime.mp4
032 Physics2D.IgnoreLayerCollision.mp4
033 Using OnCollisionEnter2D.mp4
031 Setting Up Rigidbody Collisions.mp4
030 About Collision Detection.mp4
029 Challenge Firing Bullets.mp4
034 Getting All OCD About Damage.mp4
035 Renaming Scripts Prefabs.mp4
039 Challenge Zombie Damage.mp4
038 Coding Enemy Health Damage.mp4
037 About Unitys Component Model.mp4
036 GameObject.GetComponent.mp4
Section Notes.pdf
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